Codenames
Two teams, one spymaster gives clues – find your agents!
How to Play
Goal
Your team must find all its agents (colored cards) before the other team finds theirs.
Teams & Roles
Two teams (Red & Blue). Each team has a Spymaster (sees all colors) and Guessers (see only revealed cards).
Give a Clue
The Spymaster gives ONE word and a number as a clue. The word describes their cards, the number says how many cards it relates to.
Guessing
Guessers reveal cards. Correct color = keep guessing. Wrong color or neutral = turn over.
Assassin
One card is the Assassin (black). Whoever reveals it loses immediately!
How it works
1. Create a game
Click "Create Game" and receive a 6-digit code.
2. Share the code
Share the code with your friends – via WhatsApp, Telegram, or just tell them.
3. Play instantly
Your friends enter the code and you start playing immediately. No login required!